Midnighters

Back Story
Midnighters has been mapping for about a year and a half. About a year ago he joined The Hive Workshop, the number one Warcraft 3 mapping site, and begun mapping more. He has made many friends on the site, and has helped with many maps while there.

Things to Learn
He knows many things about Warcraft 3 editing, and can help in a lot of ways, but some things he does not know are, JASS [Learning Slowly], vJASS [Not Required When Knowing JASS], and skinning/texturing.

Mapping Qualities
Midnighters can do the following

Terrain

 * Terraining creates the actual play field on which you conduct your battles upon. This can be done one of two ways. With blizzard cliffs [which most terrainers dislike], and with the raise lower tools [preferred by terrainers].

Trigger

 * Triggers are an alternative method of controlling gameplay. Triggers are a simplified programming language with a graphical interface. They have been designed to be simple enough for novice users, yet they can control almost any aspect of gameplay

Hero Creation

 * Coming up with the hero ideas, and making them happen. You use the object editor to do this, and there is a lot of different models and information to change and balance.

Model

 * Makes a model, textures it, animates it, adds some particle emitters and attachment points, and then imports it into Warcraft 3.

Icon Make

 * Uses art tools such as GIMP, Photoshop, Paint.net, etc.. to create pictures for the buttons in game.

Team Leader

 * Runs the team by giving advice on terrain, systems, hero ideas, quest ideas, etc... Any questions that need to be answered that can not bne answered by another team member goes to him.